Jul 242010

Sketch03

Jul 222010

Grandpa

Jul 212010

Me01

Jul 032010

basicsss_shaderNew

standard_shaderNew

It’s a unreal shader research.

The pic 1 shows standard lambert shader in unreal.

The pic 2 shows a simple sss shader in unreal with 2-layers specular.

Both of the two use one normal map.

Fomula: diffuse*(1-softdiffuse)+softdiffuse+specular1+specular2

Jun 152010

Jun 132010

compared

SkinShader

Wireframe

Jun 092010

Mar 072010

Your Opponent is Me!

Jan 092010

南京 NanjingNanjing 南京

 

 

 

 

Nov 142009

Pose1